Saturday 17 February 2018

Entry VII. - The Black Hand Gang

This one's gonna have a lot of images! 

As I've been in something of a rush to get my Hive Spire Noble warband ready for an Inq28 game tomorrow, I haven't really stopped to document much along the way since completing the Visconte and his two Knights. Thus, the warband's remaining members - its hired muscle, retainers, and hangers-on -  have pretty much come together as one solid block.

First up is the Visconte's personal Footman and bodyguard; a hulking Techno-Barbarian from the tribes of the Chem-Wastes. He's known as Gulnan Vrax.

While technically a "Big Mutie", Vrax is a "counts-as" Ogryn for game purposes and as such carries the Abhuman signature weapon; a Ripper Gun; an automatic, drum-fed, large-bore combat shotgun.

Fluff-wise, Ripper Guns are described as being built for durability, with the designers knowing that Ogryns will quickly and enthusiastically burn through their ammunition, and then resort to using the weapon as a club to turn what enemies remain into a bloody pulp.

To me, the traditional design of it being a proper gun-shape, with a stock, barrel, and the like, didn't fit well with this description. In my mind it would be better made as a purpose built bludgeon, or even a fist-weapon, with a gun embedded into it in such a way as to avoid having its mechanisms smashed into pieces.


That resulted in what you see above; the back-end of a heavy bolter as a sort of hammer-fist combat gauntlet, with a grenade launcher embedded in the side as the giant shotgun itself. I'd imagined it as a removable gauntlet weapon, but I suppose it could be interpreted as a mechanical implant replacing Vrax's arm.


Vrax himself is of course made from a Khorne Slaughterpriest, a fantastic model that is a lot of fun to work with, and I'm already cooking up tons of other conversion ideas for it.


He displays his master's house Corbulio colours in a red and white checker pattern. I also added some Blanchian flames to the shoulder pad.


More Blanchitsu on the back with a grotesque face on his armour plate.

Next is Syr Balphorus Ziegl's Footman, a Underhive scummer known as Grigori. He's armed with an autorifle and also displays his master's black and gold colours in a check pattern.


Syr Zanthamel von Ymir's Footman, Lubovir, is another ne'er-do-well from downhive, equipped with a drum-fed shotgun. He too has the Ymir colours on his badge.



With Ymir himself focusing on ranged combat with his Meltyr Gonne, he employs a Servo Skull fitted with a chainsword and combat protocols to help fend off would-be assailants who get too close. Designated unit code: D1-48-0L-V5.



The Nobles aren't a squeamish lot as far as skulls are concerned, but they do like a bit of refinement, so their bionic servants are clad in decorative masks.

The Ymir Cadre

The Ziegl Cadre

The Corbulio Cadre

The Warband
Thanks for stopping by. Hope you enjoyed. See you next time!

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